INSPIRING A NEW GENERATION
VIDEO GAME WORKSHOP 

I always learn by doing and playing. In my youth, video games inspired me to learn programming, logic and computer graphics.  One of my fondest memories from that time was when I had my first 8bit character wiggle for a few frames on my Texas Instrument TI99. With the recent release of free integrated tools for game development (UE4, Unity 3D) a new generation of creatives can flourish.  
I set out to share a few of my tricks through a fun workshop to inspire others towards a career in design and technologies.

The aim of the game workshop was to demonstrate how a typical Mario-style sidescroller is put together. Participants learned how to produce 2D game assets in Photoshop, get familiar with layering and parallaxing, and were introduced to current video game making tools by building a simple level in Unity 3D. 

.01  Character 2D sprite sheet.

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.02  Final level runs on laptop computer and iOS Device. 

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.02  3D render tree converted to modular 2d assets.

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.03  Platform, bushes, rocks and bridge 2d modular assets.

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.04  Layer breakdown of level elements.

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.05  Composite frame showing all the elements working together.

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.06  Entire level bird eye view.

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Credits

Client  –  Self Initiated Project 

Project Role
Dimitri Reuse

2D and 3D art work
 Level design
 Integration of mobile control framework
 Optimization of assets for mobile platform
App 
Deployment on Iphone and desktop
Workshop training material 

// 2015

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